
Of course, things can change if the final game or pre-purchase+beta-access sells enough or the game gets funding or enough donations so I can work on it full-time, then only the sky is the limit. Jeeps, tanks and the sort are on the list as well, but will take quite some time to get right, AI needs to learn driving, physics need to be great and all that.Ĭontrollable airplanes need to be left out at this point, it sounds like too much work for the game to ever become properly finished. Off-area artillery/mortars have been discussed and I'd expect I can get it implemented quite soonish even. RWR may have more sides/nations/factions in the future, shouldn't be a huge task. and of course artillery, tanks, armoured cars and biplanes It would be good if in future it would be possible in RwR to have more sides (nations). They were quite heavy still though (compared to WWII or modern LMGs). Last edited by gedet on Sun 6:07 pm, edited 5 times in total.Īllright well.i forgot LMGs. You don't want to run across a soldier holding one still. It fires relatively fast, and holds 32 bullets. The MP18 is one of the first submachine guns. The K98 fires faster than the SMLE, but only holds half the bullets. ( I need to wait for the new xml to csv converter by swiftwolf to be done to continue with models)

I'm also considering doing a August 1914 mod still was very mobile warfare. During this final phase of the war, mobile warfare resumed, The war on the Western Front was not limited to trenches, they were still used, but the war again, became much more mobile than it was from November 1914 to March 1918. I don't subscribe to Find My Past at present if anyone wants to add links, feel free.About : WW1 Mod takes place during Mato July 18, 1918, also known as the Spring Offensive. If you think of a better thread title am open to suggestions Links highlighted in red require a subscription or some other method of payment. Obviously some of these will require a subscription. I will add to it when I remember more of them but feel free to suggest any I have missed (and there will be many). Battlefield 1942 and Napoleon: Total War were both beneficiaries of sweeping conversions mods that changed their very nature to realign their mechanics with a very different form of warfare. Here is a list of some of the online sources of information that will be useful to anyone researching the Great War. Company of Heroes: The Great War 1918 mod released The pockmarked fields of northern France have proven paradoxically fertile ground for modders in the past.
